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1. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Lord Zim wrote: Sigh. It's a minor change, just like "remove local" or "remove cloaked ships from local" is a minor change. It's not something CCP could spend months on implementing, unless they're totally hopelessly incompetent. I know perfe...
- by Ingvar Angst - at 2011.12.31 20:31:00
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2. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Lord Zim wrote: It's WH > Nullsec > Lowsec > Hisec. There's no way WHs can get even close to hisec by that minor change. As to cloaks, I'd find it hilarious if cloaks consumed some sort of fuel if just to make staying cloaked in a sin...
- by Ingvar Angst - at 2011.12.31 15:30:00
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3. Destination Skillqueue: a showerer of likes - in EVE General Discussion [original thread]
CCP Explorer wrote: I can only imagine that Destination SkillQueue is a happy person and likes us all a lot I was thinking "stalker" personally. Maybe knowing it's a bot will help me sleep a little better now.
- by Ingvar Angst - at 2011.12.31 15:21:00
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4. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Lord Zim wrote: Ingvar Angst wrote: So yeah... those probes would effectively make wormholes nearly as safe as high sec. No. It'd still be more dangerous than nullsec. Nearly as safe as high sec and more dangerous than null sec. You se...
- by Ingvar Angst - at 2011.12.31 15:12:00
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5. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Lord Zim wrote: Ingvar Angst wrote: It would become as safe as high sec sadly. Unless you can reliably stick an empty velator anywhere in a system over an extended period of time, and not get podded, then it's not going to be as safe as hi...
- by Ingvar Angst - at 2011.12.31 14:38:00
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6. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Lord Zim wrote: L Salander wrote: because it counters itself by making the pilot incapable of actually doing anything. Except it doesn't prevent them from running around and choosing juicy targets, which is a fairly nice advantage to have...
- by Ingvar Angst - at 2011.12.31 14:35:00
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7. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Cearain wrote: The biggest difference is the no local so you have no way to tell what sort of numbers you may be up against. Going into a place with no local for pvp is just begging to get blobbed. But if wormholes had local many more people ...
- by Ingvar Angst - at 2011.12.31 06:52:00
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8. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Cearain wrote: Drake Draconis wrote: Cearain wrote: Drake Draconis wrote: What is this 93% figure you keep mentioning? Where is this? What proof do you have? .... Check the QENs About 7% percent of players decide to go live in no ...
- by Ingvar Angst - at 2011.12.31 06:49:00
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9. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Drake Draconis wrote: No im pretty sure it wasn't origionally stated by you.....this debates been around a long time. Point is...if local becomes delayed...no ones going to know whose doing what anymore...and anything over that is just that....
- by Ingvar Angst - at 2011.12.30 18:08:00
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10. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
Drake Draconis wrote: This for the most part. The solution is just change local to WHS style...done. No ones going to give a crap about the status of a cloaked ship because you won't even see the damn thing in local. This bull#### business ...
- by Ingvar Angst - at 2011.12.30 17:48:00
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11. A plan to give balance to cloaking (Images) - in Player Features and Ideas Discussion [original thread]
Nicolo da'Vicenza wrote: Fabricio Terrant wrote: So please tell me why in sov-zero, where you are SUPPOSED to defend your system from people threatening you (ACTUALLY back at the 'reactive stance') you rather think about game-breaking game ...
- by Ingvar Angst - at 2011.12.30 14:02:00
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12. A plan to give balance to cloaking (Images) - in Player Features and Ideas Discussion [original thread]
You never even read what the problem is, did you? You're just regurgitating the same old drivel while ignoring the facts. (Sorry Zim, that was for Endeavour. You snuck in on me there.)
- by Ingvar Angst - at 2011.12.29 23:37:00
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13. Why I cannot go to low-sec, null-sec, or w-space. - in EVE General Discussion [original thread]
baltec1 wrote: Thankfully EVE will not be changed to cater towards cowards like the OP Yes, you are truly a paragon of inspiration for all mankind because you choose to live dangerously. In a game.
- by Ingvar Angst - at 2011.12.29 22:54:00
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14. A plan to give balance to cloaking (Images) - in Player Features and Ideas Discussion [original thread]
Endeavour Starfleet wrote: Ingvar Angst wrote: Endeavour Starfleet wrote: This is what my idea does. It gives the small amount of risk needed to balance out the abuse of the cloaking system. It is flexible in its adaption and directly tar...
- by Ingvar Angst - at 2011.12.29 22:44:00
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15. A plan to give balance to cloaking (Images) - in Player Features and Ideas Discussion [original thread]
Endeavour Starfleet wrote: This is what my idea does. It gives the small amount of risk needed to balance out the abuse of the cloaking system. It is flexible in its adaption and directly targets the incentive to go AFK while cloaked. Players s...
- by Ingvar Angst - at 2011.12.29 05:41:00
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16. Local chat and cloaking... a Three Point Plan - in Assembly Hall [original thread]
CynoNet Two wrote: c) Introduce at least one method for identifying or forcibly decloaking any cloaked ships. I'm keeping this intentionally vague as it will be a key balance issue, but possible methods include: Re-purpose Supercarrier E...
- by Ingvar Angst - at 2011.12.29 05:38:00
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17. POCOs did they succeed? - in EVE General Discussion [original thread]
Endeavour Starfleet wrote: Because lately many WH dwellers have gotten this thing going that anything that can remotely affect their means of free kills or extreme easy money. And are starting to really try to push WH style mechanics on the res...
- by Ingvar Angst - at 2011.12.28 17:56:00
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18. [Proposal] Mild nerf to T3 Strategic Cruisers - in Assembly Hall [original thread]
T3s will be nerfed by the introduction of T4s. We need more T3s available... from frigates on up to Battleships.
- by Ingvar Angst - at 2011.12.28 17:44:00
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19. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
eleve wrote: Dr Karsun wrote: This is a quite well thought over idea about nerfing the cloaks and I agree to it. As long as both ends are met - he loses local and we don't see him in local. I'd also advise to keep d-scan but remove the on b...
- by Ingvar Angst - at 2011.12.28 17:33:00
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20. The answer to the ultimate question of Life, the Universe, and Cloaking. - in Player Features and Ideas Discussion [original thread]
Lord Zim wrote: And when I point out at least some of the flaws, were they taken aboard, or shut down with "htfu carebear, botter, RMTer"? I never promised to agree with all perceived flaws.
- by Ingvar Angst - at 2011.12.27 16:42:00
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